Looking for ways to introduce innovative solutions to the healthcare industry, startup founders often consider augmented or virtual reality. Before we dive into the details of implementing AR/VR apps, let’s explain the essence of both AR and VR in healthcare as well as the difference between them:
The concept of AR & VR apps in healthcare is not different from their entertainment-oriented counterparts. What separates them is the context and the goal. Imagine Pokémon GO, but instead of locating fictional creatures on the streets, you hover the phone over your patient’s arm to reveal their veins. Similarly, you can have a virtual reality-based adventure, but its goal is not to entertain you, it’s to treat PTSD utilizing exposure therapy.
These are just two examples of healthcare apps for patients and medical professionals, but the opportunity is much broader.
We’ve already mentioned the benefits of software prototyping in our guide to. Still, if you’re working on an AR/VR app, this stage is absolutely fundamental. Not everything you set out to build can be achieved with the current state of technology: prototyping is the easiest and the cheapest way to find a feasible way to translate your idea into a functioning product.
Speaking of costs, they will definitely depend on the scope of your project, but you can create a simple AR prototype for less than $10k. More elaborate products can be prototyped for up to $20k. How does it compare with the costs of building a functioning mobile app? You can expect to pay a few times more to develop the MVP of your mobile healthcare app. Building a full version of your app will most likely require a $100k+ investment in terms of product design and software development.
AR and VR-powered apps have been gaining popularity for a couple of years now, so it’s probably not surprising that there are several technologies that make it possible to build immersive mobile apps faster. At Apptension, we stand by the following tools:
confirm that the market for AR/VR healthcare apps is growing fast (CAGR 36.1%). At this rate, it’s expected to reach $10.82 billion by 2025. Out of the two technologies, augmented reality grows faster and has a larger market share.
Not only we recommend familarizing with this great article showcasing, we’ve also curated a list of articles for founders who are thinking of building a VR/AR-based healthcare mobile app: